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« Thanks For a Fun Demo Night! | Main | Terra Nova Demonstration Shots »
V...A...L...U...E!
by Robert McKay on 2/25/2009 8:11:56 AM






I'm still waiting on those gallery demo photos.  When I receive 'em, I'll post 'em. 

I'll be demonstrating and running the Head Painting Workshop again at Salt Lake Community College for our Concurrent Enrollment Program's High School Workshops this Friday.  He's the same model we had last year for the painting, Rogue, posted previously.  "The Captain" is a terrific model and what a great costume!  The kids really enjoy him.  Fantastic how well these students do in a session from life.

We'll concentrate on value utilizing a palette of only titanium white, burnt sienna and burnt umber. 

We'll chant:
"Give me a V...give me an A give me an...L give me a...U give me an...E!  What does it spell?  VALUE!"

We'll pay homage to Mr. Howard Pyle with emphasis on value and the pirate costume.

Howard Pyle, Father of American Illustration and Founder of the Brandywine School, taught the principles, and I paraphrase:

-With every change in plane direction, comes a change in value.

-The darkest light (middle/dark halftones) on the light side of an object cannot be as dark as the lightest light (reflected light) on the dark side.  Conversely, the lightest dark (reflected light) on the dark side of an object, cannot be as light as the darkest light (middle/dark halftones) on the light side.




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Topics: Howard Pyle | Paint demonstration paint charcoal | Value 
Technorati Tags: Howard Pyle | Paint demonstration paint charcoal | Value 



tracy
via robertmckayart.com
Just to clarify the last paragraph....Does that mean a black block in light is darker than a white block in shadow?
Thanks.

Robert McKay
via robertmckayart.com
Tracy,

Thanks for visiting and asking!

Actually, it refers to the light and shadow side of any object. All the light side must remain lighter than all the dark side. Otherwise the sense of form is destroyed. When a light source hits the object, a light side and a shadow side are created. The light side contains: highlight, light halftone, middle/dark halftone. The shadow side contains: core shadow, ambient/reflected light and cast shadow. The problem arises when, as artists, we THINK we see the middle/dark halftones as dark as shadows, or conversely we THINK we see the ambient/reflected lights as light as the lights. It helps to bounce the eyes back and forth from light to shadow in order to maintain the overall value relationships. By staring into the shadow side too long, the eyes adjust and the shadow grows lighter. Then we are tempted to make those beautiful reflected lights too light. I'll speak for myself... I get tempted... It's like walking into a dark movie theater, pretty soon the eye adjusts. In that case, it helps avoid bumping into everyone :)

An exception to this rule is a highly reflective surface. There is always an exception.

I hope this helps clarify.

Rob McKay










 

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